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Author Topic: Ragewar version from 06-04-2016 - Release notes  (Read 1213 times)

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Offline G.Traykov

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Ragewar version from 06-04-2016 - Release notes
« on: April 06, 2016, 01:35:55 PM »
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  • We will update Ragewar on 06-04-2016 and here are the changes that you will find in the new version :


    There are same changes with units and structure (see below) that may affect your defenses. An error with your defense limit may occur - you might temporarily exceed your offense and defense limits. To resolve this error you must re-arrange your defense/offence.

    GENERAL
    • We’ve added a new info pop-up with detailed information about Culture. It shows information about witch buildings and bonuses are providing culture, and witch buildings demand culture in order to operate.
      This pop-up is accessible by tapping/clicking on the culture in the header.


    • There is a new animation for cleaned up building


    • We added new animation for “Finish now” button, when the action is free.

    KINGDOMS
    • We added same design changes in the kingdom menu. If a player is in a kingdom, the first screen is the one containing the 4 major categories. The kingdom profiles is accessible by a new button “Administration”


    • If you leave your Kingdom, it takes 5 days to be able to join or create a new one. This rule applies no matter you are kicked or you leaved a kingdom.

    • After finishing an affair, it takes 2 days to be able to activate again kingdom affair of the same type.

      • Scientific progress kingdom affair is back and available! You will now receive 12 points in 24 hours

      DEFENSES
      • The bug with Archer tower making it unable to be built is now fixed. From now on you will be able to use it.
      • Defense structures have info pop-up and range indicator

      SCIENCE TREE
        New design for celebration screen in science tree
    MINOR BUG FIXES
      Partner’s name is shown in conversation


    UNITS Changes
      Clubman
    • Damage: before 25 after 30
    • Speed – this unit is now faster

    Huntress
    • Speed – this unit is now faster

    Tiger Rider
    • Health – before 60 after 120
    • Population – before 8 after 10
    • Speed – this unit is now faster

    Swords man
    • Damage: before 40 after 50
    • Speed – this unit is now faster

    War balloon
    • Speed – this units is now slower

    Marauder
    • Favorite target:
      • Offence -  before Buildings after Armored
      • Defense - before Air after Armored
    • Population – before 7 after 9
    • Speed – this unit is now faster

    Balista
    • Favorite target:
      • Offence -  before Armored after Buildings
      • Defense - before Armored after Air
    • Damage: before 60 after 40
    • Health – before 220 after 150
    • Population – before 16 after13
    • Speed – this unit is now faster

    Birdie
    • Health – before 200 after 100
    • Speed – this unit is now faster

    Catapult
    • Favorite target:
      • Offense - before Buildings, after Armored
    • Damage - before 80, now 75
    • Health - before 480, now 150
    • Population - before 17, now 12
    • Range  before 7.5, now 5
    • Speed – this unit is now faster

    Archer
    • Favorite target - before Air, now Common
    • Damage - before 80, now 75
    • Health - before 300, now 50
    • Range - before 4.5, now 7.5
    • Population - before 15, now 7
    • Healing - before 12, now 7
    • Stamina - before 120, now 30
    • Speed - this unit is now faster

    Gyrocopter
    • Damage - before 80, now 75
    • Health - before 400, now 150
    • Healing - before 15, now 17
    • Stamina - before 120, now 30
    • Speed - this unit is now faster

    STRUCTURES Changes
      Archer tower
      • Damage - before 70, now 60
      Greek fire
      • Damage - before 140, now 80
    [/list]
    « Last Edit: November 14, 2016, 06:31:30 PM by Xepa »
    Game Designer at Fury Studio, Ragewar Team