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Author Topic: Rage War version from 31-07-2017 - Release notes  (Read 628 times)

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Offline G.Traykov

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Rage War version from 31-07-2017 - Release notes
« on: July 31, 2017, 02:47:51 PM »
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  • There is a new version of Rage War, bringing you some technical optimizations and visual bug fixing.

    With this version we made two changes to the gameplay:
    • Traning ground reward is changed. Instead of gems, each step will give you one science point.
    • All players with less than 500 rating (outside a league) will not be matched with players in the leagues.

    We are planning more changes in the leagues, that should be implemented by the end of the week.
    • The rating won/lost on total victory will depend not only on the difference of the ratings of the two players but also on the difference of their divisions. If the gap is significant, it is possible the attacker won't win any rating, and the defender won't loose any.
    • The bonus loot from the league will also be dependent on the difference of ratings and the divisions of the two players. The given numbers for each league will be base amounts. There will be won if the players are with equal ratings. If the gap is significant it is possible there to be no bonus loot.
    • The standard loot will also be affected by ratings and divisions. Again if the gap is significant it is possible to be no loot at all.
    Game Designer at Fury Studio, Ragewar Team